Among Us 3D: Players Banned for Voice Chat Swearing-Even in Private Lobbies
Gaming

Among Us 3D: Players Banned for Voice Chat Swearing-Even in Private Lobbies

Jacob Johnson
Jacob Johnson
May 08, 20253 min read
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Among Us 3D: Players Banned for Voice Chat Swearing-Even in Private Lobbies

A New Dimension, A New Controversy

Among Us 3D has finally landed, bringing the iconic social deduction experience into a fully realized third dimension. While the game has been met with mostly positive reviews on Steam, a wave of controversy is sweeping the community: players are being banned for using foul language in voice chat-even when playing privately with friends.

Automated Moderation: No Escape in Private Lobbies

Unlike the original Among Us, which relied heavily on text chat and manual reporting, Among Us 3D introduces robust voice chat functionality. However, this feature comes with an aggressive automated moderation system. Players report being banned for swearing during voice chat, regardless of whether anyone in the lobby filed a report. This includes private sessions, where groups expect a more relaxed and personal environment.

“There’s no point in playing this game with friends,” one user lamented after their entire group was banned for language picked up by the system-even though no one reported each other.

Privacy Concerns and Community Backlash

The system’s strictness is partly attributed to the game’s younger audience, prompting developers to enforce stricter moderation to keep the environment safe. However, many players are uneasy about the extent of voice recording and the numerous privacy agreements required to play. The feeling that “Big Brother” is always listening has led to a surge of negative reviews, with some players refunding the game outright.

How Does the System Work?

  • Automated Voice Detection: The game records and scans voice chat for prohibited language in real time, issuing bans without the need for manual reports.
  • Applies to All Lobbies: This moderation is active in both public and private games, leaving no room for casual banter among friends.
  • Strict Privacy Policies: Multiple agreements must be accepted before playing, likely due to the game’s extensive voice and data monitoring.

Is There a Way Around It?

Currently, there’s no official way to disable this automated moderation, even in private lobbies. The developers have yet to address these concerns with a patch or update. For now, players are advised to keep their language clean-or risk a swift ban.

The Verdict

Among Us 3D’s leap into voice chat and 3D gameplay is impressive, but its heavy-handed moderation is alienating some of its most loyal fans. Until the developers find a better balance between safety and player freedom, the debate over privacy and moderation in online gaming is set to continue.